using System.Collections.Generic; namespace BlackjackClasses { public class Player { private Hand _hand; public Hand Hand { get { return _hand; } set { _hand = value; } } public int Score { get { return CalculateScore(); } } public bool isBust { get { return (CalculateScore() > 21); } } public Player() { _hand = new Hand(); } public Player(List paramHand) { _hand = new Hand(paramHand); } public int CalculateScore() { return _hand.getScore(); } } }